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Rendering fixes #3614

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merged 2 commits into from
Jan 27, 2024
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  • Fix: Rendering order of translucent models (i.e. baseplates) vs additive effects
    • Previously, additive effects (such as explosions or power generator lights) could have structure baseplates rendered over them, causing a very obvious discrepancy depending on the relative positions & camera position.
  • Fix: Tcmask point lighting normals

@past-due past-due added this to the 4.5.0-beta1 milestone Jan 27, 2024
@past-due past-due force-pushed the 2024_01_rendering_fixes_1 branch from 8113ba8 to 9ec1d56 Compare January 27, 2024 19:15
@past-due past-due merged commit 310d8b8 into Warzone2100:master Jan 27, 2024
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@past-due past-due deleted the 2024_01_rendering_fixes_1 branch January 27, 2024 20:49
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